Assassin's Creed

Jackson, Blair
March 2008
Mix;Mar2008, Vol. 32 Issue 4, p59
An interview with Ubisoft Montréal's lead audio designer for the videogame Assassin's Creed, Mathieu Jeanson, is presented. When asked about the challenges met during the audio design production of the game, he said that a team was formed to produce effective audio artistic direction that is correlated with the game's storyboard. Jeanson said that the final design and game system was out of the animation-validation process and the version made was successfully produced with high quality.


Related Articles

  • 1886: A Tall Order. Fernández, Fernando // Film Score Monthly (FSM Online);Feb2015, Vol. 20 Issue 2, p1 

    The article presents an interview with musician Jason Graves. He describes his involvement with the Order: 1886 video game project. He explains the process to start working on the game. He refers to the cinematic approach to video game development. He comments on the association between film...

  • A GAME-CHANGER? Morris, Chris // Variety;6/15/2009, Vol. 415 Issue 5, p4 

    The article discusses the marketing of a companion video game to accompany the release to the 3-D film "Avatar" directed by James Cameron in December of 2009. Cameron is said to have pushed video game developer Ubisoft to create a three dimensional stereoscopic game. The move is described as a...

  • This Degree is on FI-YA. Wessel, Harry // Orlando Home & Leisure;Apr2012, Vol. 13 Issue 4, p36 

    A description of the course "Masters Degree in Interactive Entertainment" being offered as a graduate program at the Florida Interactive Entertainment Academy of the University of Florida is provided.

  • Dorgival Guedes and colleagues respond:. Guedes, Dorgival // IEEE Internet Computing;Jul/Aug2006, Vol. 10 Issue 4, p7 

    A response by Dorgival Guedes and colleagues to a letter to the editor about their article on the problem of Sybil attacks in a game model is presented.

  • Weekend Project.  // Web User;12/31/2014, Issue 361, p58 

    The article offers step-by-step instructions for constructing different Minecraft Mods for the Minecraft video game and improving the graphics of the Minecraft video game.

  • DDoS Attack Halts The International.  // Micro Mart;8/20/2015, Issue 1376, p35 

    The article evaluates the Dota 2 is a multiplayer online battle arena video game, from Valve Corp.

  • A Sports Analysis System Based on Video Game Technology: Design and Implementation. Hao LIU // International Journal of Simulation -- Systems, Science & Techno;2016, Vol. 17 Issue 2, p14.1 

    The use of athletes training, sports training game video image as a reference, physical motion analysis is an effective method widely used at home and abroad. Sports analysis using the research focus of today's popular image processing, human simulation, computer vision and other areas, to the...

  • Meet a VIDEO GAME Designer. Waugh, Rachel // Scholastic Scope;10/2/2006, Vol. 55 Issue 3, p14 

    The article presents an interview with Will Wright, a video game designer.

  • Video Games Meet Classics.  // Scholastic Scope;11/2/2009, Vol. 58 Issue 5, p4 

    The article features the development of classical video games in the U.S.


Read the Article


Sorry, but this item is not currently available from your library.

Try another library?
Sign out of this library

Other Topics