Soundelux's Scott Gershin

Jackson, Blair
March 2007
Mix;Mar2007, Vol. 31 Issue 3, p60
An interview with Scott Gershin, executive creative director and sound supervisor of the Soundelux Design Music Group. When asked on the difference between working on sound for film and sound for games, Gershin explains that in gaming, same sounds are heard over and over while in movies, each sound plays a role in the linear-ness of the story. He shares how he became involved with videogame audio.


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