The Pick of Destiny

Jones, Sarah
February 2008
Mix;Feb2008, Vol. 32 Issue 2, p10
The article discusses the challenges of creating sound for the nonlinear world of video games. According to the author, the implementation of sounds for games turns the linear story into the nonlinear experience. The author adds that the implementation of sounds also puts game development, or more broadly interactive entertainment, at the forefront of the new means of production. She also mentions that video games will serve as the model for future-based platforms.


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