Multiplayer Crucial To Gaming Experience

Marek, Sue
June 2003
Wireless Week;6/1/2003, Vol. 9 Issue 12, p20
Trade Publication
Reports on the launch of N-Gage combo multi player gaming device from Nokia in the U.S. in October 2003. Significance of the gaming device to wireless carriers; Target market for N-Gage combo; Skepticism on the viability of the gaming device.


Related Articles

  • Teeing Up for Mobile Gaming. Smith, Brad // Wireless Week;1/15/2003, Vol. 9 Issue 2, p6 

    Focuses on the emergence of electronic games for wireless communication devices. Outlook on mobile gaming in 2003; Information on the N-Gage device developed by Nokia; Findings of a survey conducted by French game provider In-Fusio on the popularity of mobile games to consumers.

  • Nokia to expand gaming initiatives beyond N-Gage. Dano, Mike // RCR Wireless News;5/23/2005, Vol. 24 Issue 21, p15 

    Deals with the move of Nokia Corp. to expand its gaming initiative beyond its N-Gage QD gaming device by selling a range of devices that can play N-Game games. Reason for the move of Nokia; Plan of Nokia to sell additional N-Gage-capable devices in the first half of 2006; Number of N-Game...

  • Nokia Game draws 25,000.  // RCR Wireless News;12/3/2001, Vol. 20 Issue 49, p37 

    Reports on the number of mobile phone users participating the Nokia Game of Nokia Corp.. Details of the game; Significance of the game promotion.

  • MEDIA CHOICE/NOKIA GAME. Harwood, Casey // Marketing (00253650);11/23/2000, p14 

    Features the interactive Nokia Game running in European countries from November 1 to December 1, 2000. Availability of the game through the Internet, electronic mail and mobile phone users.

  • Nokia's N-Gage combines gaming with cellular phone. Yates, Iva // Caribbean Business;12/23/2004, Vol. 32 Issue 53, p36 

    The article presents information about a mobile phone made by Nokia Corp. that caters to customers who enjoy playing games while they are on the move. This interactive game phone can be used in multiple ways. Its biggest draw is the 3-D gaming platform, where users can play a variety of games....

  • Gametrac to offer wireless gaming device via Microsoft.  // RCR Wireless News;2/16/2004, Vol. 23 Issue 7, p16 

    Reports on the plan of Gametrac Europe Ltd. to offer a wireless video-game device through Microsoft Corp. Features of the wireless video-game device; Competitiveness of the device with that of the N-Gage mobile phone and video game device from Nokia Corp.; Plan of the company to offer fleet...

  • Playing for keeps. Mollman, Steve // Wireless Asia;11/15/2003, Vol. 6 Issue 8, p12 

    Focuses on Nokia Corp.'s N-gage cellular phone and game device. Design and specifications; Volume of the first product shipment; Projected sales by the end of 2004; Price.

  • Nokia adapts N-Gage to new environment. Gibbs, Colin // RCR Wireless News;12/18/2006, Vol. 25 Issue 51, p14 

    The article reports that Nokia is expanding the N-Gage from a single, gaming-focused mobile phone to a platform for sophisticated wireless games across a variety of devices. The effort will include an embedded or downloadable application and initially will be supported by roughly a half-dozen...

  • Nokia to become games publisher.  // New Media Age;11/7/2002, p4 

    Reports on the intention of Nokia to become a games publisher for mobile games from independents and traditional games developers. Need for media console games; Gamedeck device category to be launched by Nokia in February 2003.


Read the Article


Sorry, but this item is not currently available from your library.

Try another library?
Sign out of this library

Other Topics