TITLE

New API to woo game developers

AUTHOR(S)
Hawn, Matthew
PUB. DATE
July 1996
SOURCE
Macworld;Jul96, Vol. 13 Issue 7, p42
SOURCE TYPE
Periodical
DOC. TYPE
Article
ABSTRACT
Reports on Apple Computer Inc. Gaming Technology group's introduction of applications programming interface (API) called GameSprockets which standardize the implementation of key features to games made for the Power Macintosh, at the 1996 Computer Game Developers Conference. Features of the APIs; Free distribution of GameSprockets over the Internet.
ACCESSION #
9605281925

 

Related Articles

  • Apple plays catch-up in games market. Crotty, Cameron // Macworld;Aug1997, Vol. 14 Issue 8, p32 

    Discusses the minimal availability of Macintosh games. Few games despite solid sales of game software units; Apple's history of ambivalence toward game development; Hostility of retail and mail-order vendors to Macintosh games; Game developers' caution due to perception that Macintosh will not...

  • PC GAMING TIMELINE.  // APC (Bauer Media Group);Oct2011, Vol. 31 Issue 10, p31 

    The article discusses various developments related to computer gaming, including gaming computers from Apple Computer Inc., improved speed of gaming computers, and several graphics processing units.

  • Final Mission: MindShare game promos Apple and movie. DeSalvo // SHOOT;07/05/96, Vol. 37 Issue 27, p15 

    Features Apple Computer's `Mission: Impossible: The Web Adventure' Web game feature aimed at increasing the visibility of the company. Advertising agency hired to do the Web game; Creation of the episodes of the game.

  • Untitled. McGowan, Chris // Billboard;4/2/94, Vol. 106 Issue 14, p54 

    Presents the `Wacky Jacks' children's compact disc game by Apple Computer Incorporated. Developer; Word and picture puzzles; Television game show atmosphere; Game narrator; Game mechanics.

  • Macs Get Ready to Rumble. Cohen, Peter // Macworld;Mar2003, Vol. 20 Issue 3, p21 

    Reports on the partnership of Apple Computer Inc. and Immersion to introduce force feedback technology in Mac computer games. Popularity of the technology among personal computer gaming peripheral vendors; List of Mac games.

  • Mac Games Get Down to Business. Dyer, Philip // Macworld;Nov98, Vol. 15 Issue 11, p182 

    Discusses Apple's rededication to the game industry as of October 1998. Suggestion as to the most obvious sign of the company's rededication to the consumer market; The significance of Apple's decision to switch to USB ports for the iMac and future Macintosh computers.

  • Apple coattails short for local companies. Mason, Mike // Orange County Business Journal;06/28/99, Vol. 22 Issue 26, p30 

    Focuses on the development of computer games by game makers in Orange County, California for Apple Computer's iMac. Development of Mac versions of Irvine, California-based Interplay Entertainment Corp.'s games; Dependence of game makers on outside Mac software developers; Plans of Apple to...

  • PRO FILE Q&A. Cohen, Peter // Macworld;Dec2003, Vol. 20 Issue 12, p26 

    Presents an interview with Glenda Adams, director of PC and Mac Development for Aspyr Media. Things that Apple Computer Inc. has to do to make the Mac a better gaming system; Information on megahertz myth; Discussion on the Power Mac G5.

  • Apple eMac Moves to Consumer Twist.  // Electronic News;4/19/2004, Vol. 50 Issue 16, pN.PAG 

    Reports on the eMac desktop computers enhanced by Apple Computer Corp. Video game play and DVD burning added in the computers; Remarks from vice president Greg Joswiak on the SuperDrive-equipped Mac; PowerPC G4 processors of International Business Machines Corp. used in the eMac computers of Apple.

Share

Read the Article

Courtesy of VIRGINIA BEACH PUBLIC LIBRARY AND SYSTEM

Sorry, but this item is not currently available from your library.

Try another library?
Sign out of this library

Other Topics