Employees at play

Gibbs, Mark
July 1998
Network World;07/06/98, Vol. 15 Issue 27, p47
Trade Publication
Looks at how camaraderie can be increased by allowing employees to use corporate computers and networks for game playing. Benefits which can be derived from game playing; Comments made by Charlene Vaughn, a partner at venture capital firm Software Investment Corporation; How game playing can affect office work; Guidelines for game playing. INSETS: How to make sure everyone plays nicely;Avoiding bloodshed.


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