TITLE

THE WoW FACTOR

AUTHOR(S)
Henein, Michel
PUB. DATE
December 2007
SOURCE
Mix;Dec2007, Vol. 31 Issue 12, p54
SOURCE TYPE
Periodical
DOC. TYPE
Article
ABSTRACT
The article focuses on the development of the soundscape of the "World of Warcraft" (WoW), a massively multiplayer online role-playing game released by California-based Blizzard Entertainment. The soundscape for WoW is created by the firm's audio department formed in 1993 when audio for videogames was limited. Blizzard audio director and lead composer Russell Brower discusses some of the activities involve in creating game audio, which include field recording and in-house dialog recording. INSET: Pay to Play.
ACCESSION #
28460068

 

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