TITLE

Money From Nothing

AUTHOR(S)
Salmon, Andrew
PUB. DATE
October 2007
SOURCE
Forbes Asia;10/29/2007, Vol. 3 Issue 18, p52
SOURCE TYPE
Periodical
DOC. TYPE
Article
ABSTRACT
The article features the gaming company Neowiz. The South Korean firm markets the on-line game Special Forces. In March Electronic Arts spent $105 million to buy 19% of the company. Neowiz is developing an online version of Electronic Arts' bestselling Battlefield games and three other titles. The deal sent Neowiz's shares, increasing on the Kosdaq before the company delisted the stock in April 2007, when Neowiz Corp. was trading at $60.
ACCESSION #
27462912

 

Related Articles

  • EA to launch breakthrough game.  // Playthings;Feb2001, Vol. 99 Issue 2, p72 

    Reports the start of the online transcription for the Majestic video game from Electronic Arts Inc.

  • Web-bound electronic arts: It's in the Net. Warner, Bernhard // MediaWeek;05/12/97, Vol. 7 Issue 19, p46 

    Reports that Electronic Arts, a video game publisher in the United States, will enter the on-line gaming fray in summer 1997 with its beta test for Ultima Online, a role-playing fantasy game.

  • SIM NATION. Grossman, Lev; Song, Sora // Time International (South Pacific Edition);12/9/2002, Issue 48, p56 

    Describes Electronic Arts' The Sims Online game, in which the player controls a suburban family in a shared virtual world with other Internet users. Development of the game by Will Wright; Description of the SimCity game; How Sims games do not have winners or losers; Object of the game, which is...

  • ELECTRONIC ARTS' DIGITAL MAKEOVER. Konrad, Alex // Fortune International (Asia);12/12/2011, Vol. 164 Issue 9, p31 

    The article discusses a shift in strategy by videogame maker Electronic Arts. Under chief executive John Riccitiello, the company seeks to make its games playable on multiple platforms including the Facebook online social network and the iPad tablet computer. The firm's "Sims Social" has become...

  • LISTEN UP, SOLDIERS. Suciu, Peter // Newsweek;7/11/2005, Vol. 146 Issue 2, p70 

    Evaluates the video game "Battlefield 2," a new online action game from Electronic Arts. Goals of the game for the game players; How the game has been improved for team play with a specialized voice over Internet protocol system.

  • Grace notes. Lambie, Ryan // Micro Mart;Jun2013, Issue 1266, p80 

    The article previews several video games including "Mirror's Edge 2," from Electronic Arts and "The Division" and "Assassin's Creed IV: Black Flag," both from Ubisoft.

  • IN-GAME TRANSACTIONS: EVIL?  // APC (Bauer Media Group);May2013, Vol. 33 Issue 5, p6 

    The article reports on the rise of in-game micro-transactions which is viewed as the start of a more expensive video gaming era. It notes that the plan of Electronic Arts Inc. (EA) to add micro-transactions to its mobile games has caused furore across gaming forums. It cites that big games such...

  • EA PLAYS WEB GAMES. Frater, Patrick // Daily Variety;9/19/2008, Vol. 300 Issue 54, p5 

    The article reports on the business plans of Electronic Arts Inc. (EA) to produce 12 games online by the end of 2008. The games company is also planning to expand soccer game "FIFA 2" to five new foreign territories. Meanwhile, EA is launching "NBA Street," which was originally conceived for...

  • PC GAME GUIDE: GAMES GUIDE. Schoffel, Julian // Australian PC User;Oct2005, Vol. 17 Issue 10, p71 

    Reviews the computer game, Battlefield 2, from Electronic Arts for personal computer and Xbox platforms.

Share

Read the Article

Courtesy of VIRGINIA BEACH PUBLIC LIBRARY AND SYSTEM

Sorry, but this item is not currently available from your library.

Try another library?
Sign out of this library

Other Topics