Verizon Wireless offers first real-time multiplayer game

September 2005
RCR Wireless News;9/12/2005, Vol. 24 Issue 37, p8
Trade Publication
Reports on the launching of the Asphalt Urban GT: Multiplayer game by Verizon Wireless in the U.S. in September 2005. Incorporation of evolution-data only network in the multiplayer game; Cost of subscription for the game.


Related Articles

  • Multi-player games may add multi-$$ revenues. Dano, Mike // RCR Wireless News;12/9/2002, Vol. 21 Issue 49, p3 

    Focuses on the success of downloadable wireless games as of December 2002. Revenue growth in the gaming market from 2002 to 2005; Number of participants registered in the Nokia Game contest of Nokia Corp.; Technology used in the multiplayer game based on the Family Feud television game show,...

  • SOUND OFF!  // Wireless Week;1/15/2003, Vol. 9 Issue 2, p4 

    Presents a survey on the popularity of electronic games among wireless device users.

  • Mobile Games: Who's Ready to Play? Smith, Brad // Wireless Week;1/15/2003, Vol. 9 Issue 2, p1 

    Deals with the emergence of electronic games for wireless communication systems. Outlook of the revenue that will be generated by electronic games in 2003; Features that are expected to drive the market for mobile games.

  • Carriers aim to pump up minutes with games. Meyer, Dan // RCR Wireless News;2/19/2001, Vol. 20 Issue 8, p1 

    Reports on the high demand for interactive games among wireless telephone users in the United States.

  • Design Trends for Handheld Wireless Devices. Swirbel, Tom // PC FAB;Mar2002, Vol. 25 Issue 3, p50 

    Focuses on the development of handheld wireless communication system products in the U.S. Reduction in product volume; Increase in functionality; Decrease in system costs.

  • Keeping cell phone costs under control. Chuvala, Bob // Fairfield County Business Journal;2/11/2002, Vol. 41 Issue 6, p21 

    Examines the common problems in wireless communication in the U.S. Awareness in selecting the right provider; Control in managing the costs of the wireless communication; Comparison of reception in lower part of Fairfield County, Connecticut.

  • Prices down 6 percent as PCS and cellular fight for customers. Mooney, Elizabeth V. // RCR;12/01/97, Vol. 16 Issue 47, p23 

    Reports on a decrease in per-minute use charges by 6 percent on average for wireless communications companies in the United States due to intense competition among the companies. Indepth look at the market; How Omnipoint Communications Services Incorporated cut its rate; Comments from Sharon...

  • Costs may quiet CDPD enthusiasts. van Kirk, Doug // InfoWorld;10/17/94, Vol. 16 Issue 42, p133 

    Reports on the cost of availing Cellular Digital Packet Data (CDPD) wireless communication services. Service fees per single kilobyte over CDPD; Substantial charges for short E-mail messages; Programs' inefficient use of bandwidth; Maximum monthly charges of packet radio networks.

  • Game on for mobile operators. DeZoysa, Sanjima // Telecommunications - International Edition;Apr2001, Vol. 35 Issue 4, p8 

    Reports that the wireless games market in Europe and the United States is predicted to experience a large growth by 2005. Forecast that online gaming would be a major next-generation service revenue generator; Growth of gaming communities or a network of players playing against each other;...


Read the Article


Sorry, but this item is not currently available from your library.

Try another library?
Sign out of this library

Other Topics