TITLE

Inon Zur

AUTHOR(S)
Lingle, Breean
PUB. DATE
September 2004
SOURCE
Mix;Sep2004, Vol. 28 Issue 10, p96
SOURCE TYPE
Periodical
DOC. TYPE
Article
ABSTRACT
Focuses on the motion picture sound quality produced by composer Inon Zur and sound engineer Dori Amarilio for computer games. Music scores for “Men of Valor,” “Champions: Return to Arms” and “Shadow Ops: Red Mercury”; Signature style of the duo; Zur's studio handling of the compositional end.
ACCESSION #
14303822

 

Related Articles

  • We Have a Crysis on Our Hands. Curran, Tim // Film Score Monthly (FSM Online);Jan2008, Vol. 13 Issue 1, p1 

    An interview with motion picture, television programs and video games music composer Inon Zur is presented. When asked about the projects that he is currently working with, he stresses that he cannot revealed them because game companies are strict with their non-disclosure agreements. He...

  • the Finishing Touch. Gooch, Marsh // Onstage;May/Jun2002, Vol. 3 Issue 4, p52 

    Discusses the importance for musicians of mastering their compact disc project. Limitations of the mastering process; Selection of the right mastering engineer; Cost of employing his services. INSET: What Mastering Can (and Can't) Do.

  • IK MULTIMEDIA VIRTUAL INSTRUMENTS. Anderton, Craig // EQ;Jan2008, Vol. 19 Issue 1, p57 

    The article offers step-by-step instructions for sound engineers on how they can organize and manage presets using virtual instruments.

  • The Place...For Mastering. SONYIEUX, JACQUES // Pro Sound News;Jun2013, Vol. 35 Issue 6, p24 

    The article reports on mastering engineer Joe Palmaccio, who opened his own boutique mastering shop, The Place... For Mastering in Nashville, Tennessee. While establishing his new mastering facility, Palmaccio subscribed to the high-technology studio/living room concept, which means an...

  • ARTIFACT AUDIBILITY. WINER, ETHAN // Mix;Jun2014, Vol. 38 Issue 6, p46 

    A personal narrative is presented which explores the author's experience of being a professional recording engineer.

  • The Pick of Destiny. Jones, Sarah // Mix;Feb2008, Vol. 32 Issue 2, p10 

    The article discusses the challenges of creating sound for the nonlinear world of video games. According to the author, the implementation of sounds for games turns the linear story into the nonlinear experience. The author adds that the implementation of sounds also puts game development, or...

  • VIDEO GAMES: No longer relegated to blips and beeps, vidgames reward top talents with creative latitude. Burlingame, John // Daily Variety;4/21/2009, Vol. 303 Issue 11, pA3 

    The article profiles several film composers in the U.S. who came from the world of videogames. Garry Schyman is one of the few game composers who enjoyed success as a composer in traditional media and he was known for "Bioshock." Jason Graves created "Dead Space" game music which won a BAFTA...

  • ask!  // Electronic Musician;Jun2014, Vol. 30 Issue 6, p11 

    The article presents an answer to a question on the use of audio-to-MIDI conversion for audio recording.

  • sound post & broadcast.  // Pro Sound News;Nov2009, Vol. 31 Issue 11, p35 

    This section offers professional audio industry news briefs. Legends, one of the newest trucks of game Creek Video in 2009, includes two sets of Genelec active monitors, composed of five Genelec 8030A biamplified monitoring systems in surround audio array and another used as a separate stereo...

Share

Read the Article

Courtesy of THE LIBRARY OF VIRGINIA

Sorry, but this item is not currently available from your library.

Try another library?
Sign out of this library

Other Topics