The Future Is Now

Leeds, Matthew
October 1989
Teaching Pre K-8;Oct89, Vol. 20 Issue 2, Computer Software p11
Provides a brief look at computer technology in the classroom, its current status, and where it is going. Interactive applications in which videotape and videodisc-based images are part of; Drastic decline in the cost of an interactive media system; Compact Disc-Interactive machines, which are a combination of computer and compact disc hardware; Liquid crystal device overhead display systems, which allow computer-generated display systems to be shown on traditional projection screens.


Related Articles

  • Devices that spark teaching.  // Media & Methods;Nov/Dec96, Vol. 33 Issue 2, p16 

    Features multimedia presentation equipment suited for school usage. Elements of multimedia systems that make learning enjoyable both for the teacher and the student; Includes liquid crystal display projectors from Chisholm, Dukane Corp. and Eiki International Inc.; Overhead projectors from Elmo...

  • Editorial. Charp, Sylvia // T H E Journal;Feb94, Vol. 21 Issue 7, p8 

    Editorial. Discusses the changes brought about by multimedia in education. Tool in enhancing the deliverance of education; Allocation of funds for multimedia software; Benefits gained from using multimedia; Ten reasons to use multimedia in education.

  • A Beginner's Guide to Teaching Macromedia Director. Davis, Melinda // Australian Screen Education;Winter2000, Issue 23, p14 

    Discusses the ins and outs of applying multimedia technology to education in Australia. Applications of multimedia systems in devising a curriculum for students; Ways in which multimedia can be utilized in the media classroom; Long-term teaching benefits of multimedia systems.

  • LCD And Flash Memory Thrive In First Half Of 2001. Olenick, Doug // TWICE: This Week in Consumer Electronics;9/17/2001, Vol. 16 Issue 21, p27 

    Reports the increasing sales of liquid crystal display monitors and blank compact disc in Virginia. Presentation of top performing products; Percentage of product increase; Alteration of consumers outlook in buying.

  • Projection systems help educators bring more information to light. Carmona, Jeff // T H E Journal;Apr95, Vol. 22 Issue 9, p8 

    Features projection systems for classroom use. Use of liquid-crystal display panels on top of overhead projectors; Evaluation of projection systems in terms of display quality, portability and flexibility; Video/data projectors; Document cameras or video presenters, which are combinations of...

  • The good, the bad and the ugly. Naish, Richard // e.learning age;Jul/Aug2006, p12 

    The article discusses the e-learning content design which are good, bad and ugly. The good designs are graphics that makes the audience feel comfortable, using e-learning as a pre-workshop activity, describing how it works and how to navigate around it, using slimmest media to deliver message to...

  • The Use of Audio in Multimedia Learning: Theory and Practice. Barron, Ann E.; Calandra, Brendan D. // Journal of Interactive Instruction Development;Summer2003, Vol. 16 Issue 1, p25 

    With the advent of compact discs, improved compression ratios, and industry standards, incorporating digital audio into multimedia became feasible in the 1990s (Barron & Varnadoe, 1992). However, there were few guidelines to follow, and multimedia programs were often designed based on the...

  • These Things I Know to Be True... Kruse, Kevin // Chief Learning Officer;Nov2004, Vol. 3 Issue 11, p13 

    The article reports that breaking the broadband barrier finally enables CD-ROM-quality rich-media to be delivered to remote workers and the consumer market. In the future, the adoption of high-speed wireless technology will enable to deliver rich-media learning to laptops, palmtops and mobile...

  • Using e-mail within a classroom based on feminist pedagogy. Christie, Alice Atkinson // Journal of Research on Computing in Education;Winter97, Vol. 30 Issue 2, p146 

    Highlights parts of a descriptive study of elementary school children using technology and an array of telecommunications tools based on feminist pedagogy. Key features of postmodernist thinking; How does gender interface with computers and telecommunications; Implications of the computer use...


Read the Article


Sorry, but this item is not currently available from your library.

Try another library?
Sign out of this library

Other Topics