Just out: The Cat in the Hat

Larson, Jess
December 2003
Daily Variety;12/3/2003, Vol. 281 Issue 42, pA8
Trade Publication
Reports on the techniques employed by Doug Smith for the visual effects of the film "The Cat in the Hat". Integration of reality and fantasy; Development of a method to overcome the complexities of generating computer graphic imaging; Replication of the characters' movements.


Related Articles

  • THE CAT IN THE HAT: Living In A Fishbowl. Wolf, Ellen // Millimeter;Dec2003, Vol. 31 Issue 12, p26 

    Focuses in the special effects of the film "The Cat in the Hat" by Universal Pictures in the U.S. Style in animation according to visual effects supervisor Doug Smith; Description of the cartoon character; Level of complexity in the production.

  • Hat Tricks. Robertson, Barbara // Computer Graphics World;Jan2004, Vol. 27 Issue 1, p24 

    With Rhythm & Hues (R&H) handling the bulk of the work, seven studios use CG tools to shape storybook effects for The Cat in the Hat. By using a combination of physical sets and visual effects, the production crew for Universal Pictures' live-action adaptation of The Cat in the Hat created a...

  • Terror at the movies. McNamara, Damian; Chang, Maria L. // Science World;05/11/98, Vol. 54 Issue 14, p18 

    Focuses on the use of special effects in movie productions. Reference to special effects used in the production of `Godzilla'; Discussion on the technique of inverse kinematics; Details on special effects used in the movies `Lost in Space' and `Deep Impact'.

  • Huge special-effects feats feed stories in `U-571' and `T-REX.' Goodale, Gloria // Christian Science Monitor;4/21/2000, Vol. 92 Issue 105, p19 

    Mentions special effects used in the motion pictures, 'U-571' and 'T-REX: Back to the Cretaceous.'

  • Playing it for the f/x. Daly, Steve // Entertainment Weekly;12/30/94 - 1/6/95, Issue 255/256, p60 

    Highlights some of the special effects used in 1994 films. `Forrest Gump'; `True Lies'; `The Crow'; `The Mask'; `BackBeat'; `StarGate'; `The Specialist'; Computer-generated special effects; Face-morphing techniques; Lip-synching; Make-up illusions.

  • High-tech anxiety. Vagnoni, Anthony // Advertising Age's Creativity;May97, Vol. 5 Issue 4, p23 

    Focuses on the paradoxical nature of the visual effects industry. Decline in the number of big effects-oriented studios that are active in the commercials arena; Pressure which comes with awarding visual effects jobs; Method used by Industrial Light & Magic to award effects jobs.

  • Pixel tricks enrich flicks. Swain, Bob // New Scientist;10/3/92, Vol. 136 Issue 1841, p23 

    Examines how Hollywood is using computer graphics to create special effects. The basic stages involved in computer animation; The new generation of powerful visualization systems; Cost advantage of computer graphics over models being built by hand; The software process of morphing which is...

  • The rise of the micromoguls. Kotkin, Joel // Inc.;1996 Inc. Techology 3, Vol. 18 Issue 13, p65 

    Looks at the competition between small and large special-effect companies in Hollywood. Smaller companies as positioning themselves to compete with giant competitors by investing in low-cost computer technology; Start-up companies as becoming dominant players in the Hollywood special-effects...

  • `Third-dementia.' Adams, Kathleen; August, Melissa // Time;6/3/1996, Vol. 147 Issue 23, p21 

    Remembers how 3-D captured the imagination of movie viewers in the United States in the summer of 1953. The special-effect sensation featured on the cover of the June 8, 1953 issue of `Time.'


Read the Article


Sorry, but this item is not currently available from your library.

Try another library?
Sign out of this library

Other Topics