TITLE

Supply-Chain Business Game For All Professionals

PUB. DATE
September 2000
SOURCE
Logistics & Transport Focus;Sep2000, Vol. 2 Issue 7, p60
SOURCE TYPE
Trade Publication
DOC. TYPE
Article
ABSTRACT
This article discusses how the supply chain business management game was introduced during the supply chain workshop and management development scheme workshop, which was attended by members of the special interest group for supply chain inventory management of the Institute of Logistics and Transport. The game was introduced to the 20 delegates by Chris Flint, who stressed that aside from all the learning and artificial pressure involved, it was actually designed to be fun. The first month of life in the simulated supply chain saw complete chaos and confusion. As the months flew by, delegates were asked to come up with improvements , which were subsequently implemented to improve communication and control. Halfway through the year, as inventory actually grew to more than their supplier possessed, a supply chain manager was introduced whose primary role was to coordinate the process and focus on inventory. As the year wound to an end, delegates were considering how their decisions impacted upon the chain upstream and downstream, what the problems and the solutions were, and how they could relate them to their everyday roles.
ACCESSION #
11646826

 

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