- USA'S 'HELEN': MY BIG FAT GREEK MINI. Speier, Michael // Variety;4/21/2003, Vol. 390 Issue 10, p30
Reviews the television program 'Helen of Troy.'
- Helen of Troy (TV program). // Daily Variety;4/16/2003, Vol. 279 Issue 8, p2
Reviews the television program 'Helen of Troy,' directed by John Kent Harrison and starring Sienna Guillory and Matthew Marsden.
- Helen of Troy. // Daily Variety;10/12/2005, Vol. 289 Issue 8, p7
Reviews the television program "Helen of Troy," directed by Bill Locke and hosted by Bettany Hughes.
- Immortal Effects. Robertson, Barbara // Computer Graphics World;May2001, Vol. 24 Issue 5, p28
Focuses on the computer graphic effects of the motion picture The Mummy Returns. Variations of complex effect in terms of visual effects technology; Automation of conventional motion-capture techniques; Creation of character and animation effects.
- Breaking new ground. Mahoney, Diana Phillips // Computer Graphics World;Aug99, Vol. 22 Issue 8, p17
Reports developments in character animation and environment simulations software by Georgia Tech's Graphics, Visualization, and Usability Center in the United States. Development of simulating models for motion animation; Use of displacement and compression codes in deforming volumetric ground...
- To boldly goâ€¦. White, Ian // IBE: International Broadcast Engineer;Mar2002, Issue 325, p8
Focuses on the meticulously detailed computer graphics and animation sequence created. Cost of the sea level sequence; Efforts of the animators in the co-production of the natural history program; Production of story through 480P HD format.
- RED-HOT PROTOTYPING. Tome, Chris // Computer Graphics World;Jun2001, Vol. 24 Issue 6, p52
Reports the combination of computer graphics technology and the traditional appeal of stop-animation. Use of replacement animation; Creation of physical models through stereolithography; Placement of the miniature set.
- Small CG shops thrive at beachfront. Wolff, Ellen // Variety;11/13/2000, Vol. 380 Issue 13, p76
Focuses on computer graphics animation projects in the entertainment industry in Los Angeles, California. Action taken by Blur Studios to do high volumes of three-dimensional computer graphic animation; Details on the animated children series of Modern Cartoons.
- Lights, Camera, Interaction. Mahoney, Diana Phillips // Computer Graphics World;Apr2000, Vol. 23 Issue 4, p13
Describes an expressive-cinematography technology that interacts with the emotions and motivations of autonomous characters in a scene and automatically chooses optimal shots and lighting scenarios to best represent the mood of the environment. Developers of the technology; Behavior system of...