June 2003
Millimeter;Jun2003, Vol. 31 Issue 6, p9
Trade Publication
Features the computer animated music video 'Platina,' directed by Luka Lorenci and animator Oskar Mohar. Use of two personal computers; Plot of the music video; Computer graphics of the video.


Related Articles

  • Ludacris's Stand Up.  // Computer Graphics World;Aug2004, Vol. 27 Issue 8, p38 

    Riot artists had their work cut out for them when creating an imaginative, larger-than-life scenario using a range of digital and practical imagery, including traditional cel animation, 3D computer graphics, matte paintings, and in-camera effects, for Ludacris's Stand Up video in which the...

  • Portfolio. Moltenbrey, Karen // Computer Graphics World;Aug2006, Vol. 29 Issue 8, p40 

    The article focuses on Intersections, the 2006 Art Gallery of the Special Interest Group for Computer Graphics in the U.S. The Art Gallery is estimated to be the world's largest, featuring works that combine innovative computer graphics and interactive techniques with artistic practice. Juried...

  • The Power of Four. Maestri, George // Computer Graphics World;Jul2007, Vol. 30 Issue 7, p44 

    The article discusses issues related to the use of dual-core and multi-threaded processors. According to the article, instead of continually upping the speed limit, processor companies chose to make the road wider, adding more processor cores so the central processing unit (CPU) could carry more...

  • Limp Bizkit's Behind Blue Eyes.  // Computer Graphics World;Aug2004, Vol. 27 Issue 8, p36 

    For Behind Blue Eyes, a music video from Limp Bizkit, Encore Hollywood decided to break with traditional technology by using high definition rather than the usual standard-definition format, allowing the group to reach a higher octave with the sharper-focused imagery. In turn, the cutting-edge...

  • ANIMATING WITH GIFS. Counts, Jr., Edward L. // International Journal of Instructional Media;2000, Vol. 27 Issue 4, p357 

    The micro computer provides a number of practical applications that make many routine tasks easier and quicker to accomplish, but the microcomputer is also a very powerful creative tool. One of the more stimulating creative possibilities is in animation. Using simple and inexpensive software,...

  • Real-Time Rendering Highlights Maya 2.  // Computer Graphics World;Jul99, Vol. 22 Issue 7, p10 

    Focuses on the interactive photorealistic renderer Maya IPR introduced for three dimensional animation and visual effects program Maya 2 of Alias/Wavefront. Improvements made to the previous version of the software; Views of Nick Ericson of Nick Ericson Studios who used the software to create...

  • STAR WARS super MODELS. Robertson, Barbara // Computer Graphics World;Jul99, Vol. 22 Issue 7, p39 

    Focuses on the three dimensional digital visual effects of the motion picture 'Star Wars Episode I: The Phantom Menace,' created at Industrial Light & Magic in San Rafael, California. Two categories of models developed in the picture; Softwares used by the designers to create the models;...

  • deep background. Robertson, Barbara // Computer Graphics World;Jul99, Vol. 22 Issue 7, p50 

    Focuses on the production of the computer animated motion picture 'Tarzan,' produced by Disney Feature Animation. Requirements of the director of the movie related to the three dimensional background; Issues related to the development of software for three dimensional rendering; Implementation...

  • Prix Ars Electronica 99.  // Computer Graphics World;Jul99, Vol. 22 Issue 7, p52 

    Focuses on the winners of Prix Ars Electronica competition organized by Austrian Broadcasting Company's Upper Austrian Regional Studio in 1999 in the category of computer animation and visual effects. Grand prize winner for computer animation; Prize money for computer animation winner; Prize...


Read the Article


Sorry, but this item is not currently available from your library.

Try another library?
Sign out of this library

Other Topics